Title

Nap-Of-Earth Flight And The Realtime Simulation Of Dynamic Terrain

Abstract

This document reports the results of the authors' work on understanding the problems associated with dynamic terrain (DT) in networked visual training simulators. Dynamic terrain (construction of emplacements, cratering and repair, etc.) is of substantial military interest as ground-based simulation becomes a common training technology. The basic cost/performance issues of visual simulation are analyzed with regard to the introduction of DT. An overview of current networking (SIMNET) technology for visual simulation is provided, and the difficulty of extending the SIMNET paradigm to dynamic terrain is discussed. An object-oriented representation for terrain is suggested, and its advantages are described.

Publication Date

12-1-1990

Publication Title

Proceedings of SPIE - The International Society for Optical Engineering

Volume

1289

Number of Pages

118-129

Document Type

Article; Proceedings Paper

Personal Identifier

scopus

Socpus ID

0025661371 (Scopus)

Source API URL

https://api.elsevier.com/content/abstract/scopus_id/0025661371

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