Title
Recognizing hand gestures
Abstract
This paper presents a method for recognizing human-hand gestures using a model-based approach. A Finite State Machine is used to model four qualitatively distinct phases of a generic gesture. Fingertips are tracked in multiple frames to compute motion trajectories, which are then used for finding the start and stop position of the gesture. Gestures are represented as a list of vectors and are then matched to stored gesture vector models using table lookup based on vector displacements. Results are presented showing recognition of seven gestures using images sampled at 4 Hz on a SPARC-1 without any special hardware. The seven gestures are representatives for actions of Left, Right, Up, Down, Grab, Rotate, and Stop.
Publication Date
1-1-1994
Publication Title
Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
Volume
800 LNCS
Number of Pages
331-340
Document Type
Article; Proceedings Paper
Identifier
scopus
Personal Identifier
scopus
DOI Link
https://doi.org/10.1007/3-540-57956-7_37
Copyright Status
Unknown
Socpus ID
85006047888 (Scopus)
Source API URL
https://api.elsevier.com/content/abstract/scopus_id/85006047888
STARS Citation
Davis, James and Shah, Mubarak, "Recognizing hand gestures" (1994). Scopus Export 1990s. 197.
https://stars.library.ucf.edu/scopus1990/197