Title
Improved Radiance Gradient Computation
Keywords
Global illumination; Irradiance gradients; Radiance caching; Radiance gradients; Ray tracing
Abstract
We describe a new and accurate algorithm for computing translational gradients of incoming radiance in the context of a ray tracing-based global illumination solution. The gradient characterizes how the incoming directional radiance function changes with displacement on a surface. We use the gradient for a smoother radiance interpolation over glossy surfaces in the framework of the radiance caching algorithm. The proposed algorithm generalizes the irradiance gradient computation by [Ward and Heckbert 1992] to allow its use for non-diffuse, glossy, surfaces. Compared to previous method for radiance gradient computation, the new algorithm yields better gradient estimates in the presence of significant occlusion changes in the sampled environment, allowing a smoother indirect illumination interpolation. Copyright © 2005 by the Association for Computing Machinery, Inc.
Publication Date
1-1-2005
Publication Title
Spring Conference on Computer Graphics, SCCG 2005 - Conference Proceedings
Number of Pages
155-159
Document Type
Article; Proceedings Paper
Personal Identifier
scopus
DOI Link
https://doi.org/10.1145/1090122.1090148
Copyright Status
Unknown
Socpus ID
33749005412 (Scopus)
Source API URL
https://api.elsevier.com/content/abstract/scopus_id/33749005412
STARS Citation
Křivánek, Jaroslav; Gautron, Pascal; and Bouatouch, Kadi, "Improved Radiance Gradient Computation" (2005). Scopus Export 2000s. 4357.
https://stars.library.ucf.edu/scopus2000/4357