Title

Rendering Synthetic Objects In Natural Scenes

Keywords

Image-based modeling; Image-based rendering; Synthetic-natural hybrid rendering

Abstract

We present a method for solving the light integral problem for synthetic diffuse objects rendered within a natural scene. The approach generates realistic shading using only a few images of the surroundings of the object to represent the ambient light. We model the global illumination integral using Chebyshev polynomials. We show that due to the orthogonality of 2D Chebyshev moments, the global illumination integral can reduce to the inner product of two vectors, representing the irradiance and the Bidiectional Reflectance Distribustion Function (BRDF). The Chebyshev moments of these two functions are computed off-line and stored in the memory. The rendering of the object in the scene then becomes a simple problem of computing the inner product of the two vectors for each point. ©2006 IEEE.

Publication Date

12-1-2006

Publication Title

Proceedings - International Conference on Image Processing, ICIP

Number of Pages

493-496

Document Type

Article; Proceedings Paper

Personal Identifier

scopus

DOI Link

https://doi.org/10.1109/ICIP.2006.312434

Socpus ID

78649831532 (Scopus)

Source API URL

https://api.elsevier.com/content/abstract/scopus_id/78649831532

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