Title

Age Differences In A Virtual Reality Entertainment Environment: A Field Study

Abstract

The data presented below was collected at a Virtual Reality (VR) amusement center in Orlando, FL. This study is exploratory, i.e., an initial attempt to try and uncover factor(s) that may interact with age when determining user enjoyment of a VR ride. In addition, we measured each participant's state of wellbeing to see how the VR rides in the center impacted our participants. 28 people participated in the study. Three age groups, Young, Middle, and Old, were established from our sample (meanage = 11, 28, and 50, respectively). Significant correlation's between age and several survey questions were found. Although one person dropped out there were no significant differences in sickness scores, either between age groups or collapsed across groups.

Publication Date

1-1-2000

Publication Title

Proceedings of the XIVth Triennial Congress of the International Ergonomics Association and 44th Annual Meeting of the Human Factors and Ergonomics Association, 'Ergonomics for the New Millennium'

Number of Pages

542-545

Document Type

Article; Proceedings Paper

Personal Identifier

scopus

DOI Link

https://doi.org/10.1177/154193120004400515

Socpus ID

1842788737 (Scopus)

Source API URL

https://api.elsevier.com/content/abstract/scopus_id/1842788737

This document is currently not available here.

Share

COinS