Title

Shader Lamps Virtual Patients: The Physical Manifestation Of Virtual Patients

Keywords

Mixed reality; Physical presence; Shader Lamps; Virtual humans; Virtual Patients

Abstract

We introduce the notion of Shader Lamps Virtual Patients (SLVP)- the combination of projector-based Shader Lamps Avatars and interactive virtual humans. This paradigm uses Shader Lamps Avatars technology to give a 3D physical presence to conversational virtual humans, improving their social interactivity and enabling them to share the physical space with the user. The paradigm scales naturally to multiple viewers, allowing for scenarios where an instructor and multiple students are involved in the training. We have developed a physical-virtual patient for medical students to conduct ophthalmic exams, in an interactive training experience. In this experience, the trainee practices multiple skills simultaneously, including using a surrogate optical instrument in front of a physical head, conversing with the patient about his fears, observing realistic head motion, and practicing patient safety. Here we present a prototype system and results from a preliminary formative evaluation of the system. © 2012 The authors and IOS Press. All rights reserved.

Publication Date

1-1-2012

Publication Title

Studies in Health Technology and Informatics

Volume

173

Number of Pages

372-378

Document Type

Article; Proceedings Paper

Personal Identifier

scopus

DOI Link

https://doi.org/10.3233/978-1-61499-022-2-372

Socpus ID

84860603802 (Scopus)

Source API URL

https://api.elsevier.com/content/abstract/scopus_id/84860603802

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