Title

Project Aspire: The Development Of A Game For Resilience Training

Abstract

The U.S. Marine Corps' OSCAR program teaches resilience skills to warfighters. This paper describes the design and development process of Project ASPIRE, a light-weight, Flash-based game that serves as a practice environment for the skills learned in OSCAR. Rapid, iterative development/usability cycles were used to identify the ways in which the game could be improved. The results of these usability evaluations are discussed, and general recommendations for the design of training games are provided.

Publication Date

1-1-2014

Publication Title

Proceedings of the Human Factors and Ergonomics Society

Volume

2014-January

Number of Pages

1506-1510

Document Type

Article; Proceedings Paper

Personal Identifier

scopus

DOI Link

https://doi.org/10.1177/1541931214581314

Socpus ID

84957669094 (Scopus)

Source API URL

https://api.elsevier.com/content/abstract/scopus_id/84957669094

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