Enhanced Depth Discrimination Using Dynamic Stereoscopic 3D Parameters

Keywords

Dynamic stereo parameters; Head tracking; Stereoscopic 3D; User experience; User study; Visual fatigue

Abstract

Most modern stereoscopic 3D applications (e.g. video games) use optimal (but fixed) stereoscopic 3D parameters (separation and convergence) to render the scene on a 3D display. However, keeping these parameters fixed does not provide the best possible experience since it can reduce depth discrimination. We present two scenarios where the depth discrimination could be enhanced using dynamic adjustments to the separation and the convergence parameters based on the user's look direction obtained from head tracking data. Copyright is held by the author/owner(s).

Publication Date

4-18-2015

Publication Title

Conference on Human Factors in Computing Systems - Proceedings

Volume

18

Number of Pages

1615-1620

Document Type

Article; Proceedings Paper

Personal Identifier

scopus

DOI Link

https://doi.org/10.1145/2702613.2732714

Socpus ID

84954288069 (Scopus)

Source API URL

https://api.elsevier.com/content/abstract/scopus_id/84954288069

This document is currently not available here.

Share

COinS