Video Game Experience And Gender As Predictors Of Performance And Stress During Supervisory Control Of Multiple Unmanned Aerial Vehicles
Abstract
To keep pace with increasing applications of Unmanned Aerial Vehicles (UAVs), recruitment of operators will need to be expanded to include groups not traditionally engaged in UAV pilot training. The present study may inform this process as it investigated the relationship between video game experience and gender on performance of imaging and weapon release tasks in a simulated multi-UAV supervisory control station. Each of 101 participants completed a 60 minute experimental trial. Workload and Level of Automation (LOA) were manipulated. Video gaming expertise correlated with performance on a demanding surveillance task component. Video gamers also placed more trust in the automation in demanding conditions and exhibited higher subjective task engagement and lower distress and worry. Results may encourage recruitment of UAV operators from nontraditional populations. Gamers may have a particular aptitude, and with gaming experience controlled, women show no disadvantage relative to men.
Publication Date
1-1-2015
Publication Title
Proceedings of the Human Factors and Ergonomics Society
Volume
2015-January
Number of Pages
746-750
Document Type
Article; Proceedings Paper
Personal Identifier
scopus
DOI Link
https://doi.org/10.1177/1541931215591175
Copyright Status
Unknown
Socpus ID
84981712804 (Scopus)
Source API URL
https://api.elsevier.com/content/abstract/scopus_id/84981712804
STARS Citation
Lin, Jinchao; Wohleber, Ryan; Matthews, Gerald; Chiu, Peter; and Calhoun, Gloria, "Video Game Experience And Gender As Predictors Of Performance And Stress During Supervisory Control Of Multiple Unmanned Aerial Vehicles" (2015). Scopus Export 2015-2019. 2049.
https://stars.library.ucf.edu/scopus2015/2049