What We Have Lost / What We Have Gained: Tangible Interactions Between Physical And Digital Bodies
Keywords
Art; Embodiment; Gesture; Interface; Musical instrument; Tangible; Video
Abstract
This paper explores the use of rear projected fabric panel tangible interfaces for use in music performance, interactive sculpture, and experiential systems. This idea is explored using the piece What We Have Lost / What We Have gained as an example. This paper demonstrates how HCI can be applied to and included within art disciplines to increase engagement with the artworks by transforming viewers into performers, participants, players, and co-creators. It further argues that by including embodied interactions artworks expand their ability to convey meaning to users.
Publication Date
2-14-2016
Publication Title
TEI 2016 - Proceedings of the 10th Anniversary Conference on Tangible Embedded and Embodied Interaction
Number of Pages
658-662
Document Type
Article; Proceedings Paper
Personal Identifier
scopus
DOI Link
https://doi.org/10.1145/2839462.2856340
Copyright Status
Unknown
Socpus ID
84964905221 (Scopus)
Source API URL
https://api.elsevier.com/content/abstract/scopus_id/84964905221
STARS Citation
Mosher, Matthew and Tinapple, David, "What We Have Lost / What We Have Gained: Tangible Interactions Between Physical And Digital Bodies" (2016). Scopus Export 2015-2019. 4508.
https://stars.library.ucf.edu/scopus2015/4508