Optical See-Through Vs. Spatial Augmented Reality Simulators For Medical Applications
Keywords
Augmented; H.5.1 [Information Interfaces and Presentation]: Multimedia Information Systems - Artificial; I.3.7 [Computer Graphics]: Three-Dimensional Graphics and Realism - Virtual reality; I.3.8 [Computer Graphics]: Applications; I.68 [Simulation and Modeling]: Types of Simulation - Combined; J.3 [Computer Applications]: Life and Medical Sciences - Medical information systems; Virtual Realities; Visual
Abstract
Currently healthcare practitioners use standardized patients, physical mannequins, and virtual patients as surrogates for real patients to provide a safe learning environment for students. Each of these simulators has different limitation that could be mitigated with various degrees of fidelity to represent medical cues. As we are exploring different ways to simulate a human patient and their effects on learning, we would like to compare the dynamic visuals between spatial augmented reality and a optical see-through augmented reality where a patient is rendered using the HoloLens and how that affects depth perception, task completion, and social presence.
Publication Date
4-4-2017
Publication Title
Proceedings - IEEE Virtual Reality
Number of Pages
417-418
Document Type
Article; Proceedings Paper
Personal Identifier
scopus
DOI Link
https://doi.org/10.1109/VR.2017.7892354
Copyright Status
Unknown
Socpus ID
85018432096 (Scopus)
Source API URL
https://api.elsevier.com/content/abstract/scopus_id/85018432096
STARS Citation
Daher, Salam, "Optical See-Through Vs. Spatial Augmented Reality Simulators For Medical Applications" (2017). Scopus Export 2015-2019. 7377.
https://stars.library.ucf.edu/scopus2015/7377