Optical See-Through Vs. Spatial Augmented Reality Simulators For Medical Applications

Keywords

Augmented; H.5.1 [Information Interfaces and Presentation]: Multimedia Information Systems - Artificial; I.3.7 [Computer Graphics]: Three-Dimensional Graphics and Realism - Virtual reality; I.3.8 [Computer Graphics]: Applications; I.68 [Simulation and Modeling]: Types of Simulation - Combined; J.3 [Computer Applications]: Life and Medical Sciences - Medical information systems; Virtual Realities; Visual

Abstract

Currently healthcare practitioners use standardized patients, physical mannequins, and virtual patients as surrogates for real patients to provide a safe learning environment for students. Each of these simulators has different limitation that could be mitigated with various degrees of fidelity to represent medical cues. As we are exploring different ways to simulate a human patient and their effects on learning, we would like to compare the dynamic visuals between spatial augmented reality and a optical see-through augmented reality where a patient is rendered using the HoloLens and how that affects depth perception, task completion, and social presence.

Publication Date

4-4-2017

Publication Title

Proceedings - IEEE Virtual Reality

Number of Pages

417-418

Document Type

Article; Proceedings Paper

Personal Identifier

scopus

DOI Link

https://doi.org/10.1109/VR.2017.7892354

Socpus ID

85018432096 (Scopus)

Source API URL

https://api.elsevier.com/content/abstract/scopus_id/85018432096

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