Application Of Redirected Walking In Room-Scale Vr

Keywords

Redirected Walking; Room-scale; Virtual Reality

Abstract

Redirected walking (RDW) promises to allow near-natural walking in an infinitely large virtual environment (VE) by subtle manipulations of the virtual camera. Previous experiments showed that a physical radius of at least 22 meters is required for undetectable RDW. However, we found that it is possible to decrease this radius and to apply RDW to room-scale VR, i. e., up to approximately 5m × 5m. This is done by using curved paths in the Ve instead of straight paths, and by coupling them together in a way that enables continuous walking. Furthermore, the corresponding paths in the real world are laid out in a way that fits perfectly into room-scale VR. In this research demo, users can experience RDW in a room-scale head-mounted display VR setup and explore a VE of approximately 25m × 25m.

Publication Date

4-4-2017

Publication Title

Proceedings - IEEE Virtual Reality

Number of Pages

449-450

Document Type

Article; Proceedings Paper

Personal Identifier

scopus

DOI Link

https://doi.org/10.1109/VR.2017.7892373

Socpus ID

85018407553 (Scopus)

Source API URL

https://api.elsevier.com/content/abstract/scopus_id/85018407553

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