Keywords

art, game, gaming, mmorpg, technology, virtual, digital, mixed reality, Everquest2, space culture, peru, photography, screenshot, appropriation, virtual shapeshifting;

Abstract

Imagination and fantasy environments created by writers and artists have always drawn people into their worlds. Advances in technology have blurred the lines between reality and imagination. My interest has always been to question the validity of these worlds and their cultures and to transcend the evolving virtual dimension by fusing it with what we perceive to be reality.

Notes

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Graduation Date

2009

Advisor

Haxton, David

Degree

Master of Fine Arts (M.F.A.)

College

College of Arts and Humanities

Department

Art

Degree Program

Studio Art and the Computer

Format

application/pdf

Identifier

CFE0002632

URL

http://purl.fcla.edu/fcla/etd/CFE0002632

Language

English

Release Date

May 2009

Length of Campus-only Access

None

Access Status

Masters Thesis (Open Access)

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