Abstract

Queerness as a quality has a permanent fluidity. Videogames as a medium are continually evolving and advancing. Thus, queer games have a vast potential as an art form and research subject. While there is already a wealth of knowledge surrounding queer games my contribution takes the form of both research paper and creative endeavor. I created a game by interpreting the queer elements present in games research. My game reflects the trends and qualities present in contemporary queer games, such as critiques on empathy and alternative game-making programs. This paper details what research inspired elements of my game as well as how those elements compare to other queer games.

Thesis Completion

2021

Semester

Spring

Thesis Chair/Advisor

Johnson, Emily

Degree

Bachelor of Integrative General Studies (B.G.S.)

College

College of Undergraduate Studies

Degree Program

Integrative General Studies

Language

English

Access Status

Open Access

Release Date

5-1-2021

Cares, Labors, and Dangers Prototype.html (402 kB)
Cares, Labors, and Dangers Prototype

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