Abstract

Queerness as a quality has a permanent fluidity. Videogames as a medium are continually evolving and advancing. Thus, queer games have a vast potential as an art form and research subject. While there is already a wealth of knowledge surrounding queer games my contribution takes the form of both research paper and creative endeavor. I created a game by interpreting the queer elements present in games research. My game reflects the trends and qualities present in contemporary queer games, such as critiques on empathy and alternative game-making programs. This paper details what research inspired elements of my game as well as how those elements compare to other queer games.

Thesis Completion

2021

Semester

Spring

Thesis Chair

Johnson, Emily

Degree

Bachelor of Integrative General Studies (B.G.S.)

College

College of Undergraduate Studies

Degree Program

Integrative General Studies

Language

English

Access Status

Open Access

Release Date

5-1-2021

Cares, Labors, and Dangers Prototype.html (402 kB)
Cares, Labors, and Dangers Prototype

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