Developing Infrastructure for Undergraduate Research in Computer Science and Software Engineering
Presentation Type
Interactive Presentation
Location
Student Union, Key West 218 C
Start Date
25-9-2009 3:45 PM
End Date
25-9-2009 4:05 PM
Description/Abstract
This presentation discusses an approach to the design and implementation of a lab to provide a diverse computing platform to enable undergraduate research in computer science and software engineering focused on real-time embedded computing. Multiple lab stations have been created for this purpose, based on: microcontrollers, FPGA boards, multicore processors, computer game devices, specialized single-board computers, and wireless networks. The research projects in the lab focus on remote access to data acquisition and control, with a capability of remote software development. First experiences are very positive and plans are being made for a significant expansion. This development is a part of an NSF funded project on “Web- based Real-Time Software Engineering Lab.”
Developing Infrastructure for Undergraduate Research in Computer Science and Software Engineering
Student Union, Key West 218 C
This presentation discusses an approach to the design and implementation of a lab to provide a diverse computing platform to enable undergraduate research in computer science and software engineering focused on real-time embedded computing. Multiple lab stations have been created for this purpose, based on: microcontrollers, FPGA boards, multicore processors, computer game devices, specialized single-board computers, and wireless networks. The research projects in the lab focus on remote access to data acquisition and control, with a capability of remote software development. First experiences are very positive and plans are being made for a significant expansion. This development is a part of an NSF funded project on “Web- based Real-Time Software Engineering Lab.”