Tapest[o]ry: Exploring the Interactive Capabilities of Tapestries as a Storytelling Tool

Submission Type

Paper

Start Date/Time (EDT)

20-7-2024 4:45 PM

End Date/Time (EDT)

20-7-2024 5:45 PM

Location

Algorithms & Imaginaries

Abstract

Our ancestors communicated stories through tapestries (static artworks, usually hanging on walls without audience interaction) to adorn public and private spaces. In this artist talk, I discuss subverting conventional static tapestry display patterns by creating an interactive tapestry that encourages touch and utilises the rich tapestry background to convey awareness messages, fostering user reflection. Textiles offer a versatile medium, crafted from various materials and colours and manipulated to produce unique, touch-responsive textures.

The talk will delve into the rationale behind our vision to integrate the weaving tactile capabilities with capacitive sensor technology to create a media-immersed interactive art installation that explores the negative impact of noise pollution on marine ecosystems. This research has identified how marine animals, particularly cetaceans, rely heavily on sound for their vital functions and how noise pollution can disrupt these essential functions. We developed a unique and immersive art installation that educates the public and decision-makers about these pressing issues by harnessing the storytelling potential of tapestries and capacitive sensors connected to a microcontroller power.

I will detail the process behind creating an interactive tapestry as an interactive tool for storytelling, describing its steps from the theme conceptualisation, passing by the visual design and narrative while thinking of the user role as a medium to unfold the story, to the execution of the tapestry itself.

Furthermore, I will reflect on challenges and lessons learned by experimenting within the intersection of tapestry techniques, storytelling, embedded technology, the user embodiment and how I connected these components to create a unique, innovative, tangible interface.

Finally, I will reflect on the preliminary findings of the pilot study focused on understanding the tapestry's efficiency, usability, user experience, user engagement, interface and narrative flow and whether the interaction with the piece increased awareness and knowledge concerning the conceptualised theme.

Tapest[o]ry was submitted to the Performance category, where I will do a live performance, inviting audience participation.

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Jul 20th, 4:45 PM Jul 20th, 5:45 PM

Tapest[o]ry: Exploring the Interactive Capabilities of Tapestries as a Storytelling Tool

Algorithms & Imaginaries

Our ancestors communicated stories through tapestries (static artworks, usually hanging on walls without audience interaction) to adorn public and private spaces. In this artist talk, I discuss subverting conventional static tapestry display patterns by creating an interactive tapestry that encourages touch and utilises the rich tapestry background to convey awareness messages, fostering user reflection. Textiles offer a versatile medium, crafted from various materials and colours and manipulated to produce unique, touch-responsive textures.

The talk will delve into the rationale behind our vision to integrate the weaving tactile capabilities with capacitive sensor technology to create a media-immersed interactive art installation that explores the negative impact of noise pollution on marine ecosystems. This research has identified how marine animals, particularly cetaceans, rely heavily on sound for their vital functions and how noise pollution can disrupt these essential functions. We developed a unique and immersive art installation that educates the public and decision-makers about these pressing issues by harnessing the storytelling potential of tapestries and capacitive sensors connected to a microcontroller power.

I will detail the process behind creating an interactive tapestry as an interactive tool for storytelling, describing its steps from the theme conceptualisation, passing by the visual design and narrative while thinking of the user role as a medium to unfold the story, to the execution of the tapestry itself.

Furthermore, I will reflect on challenges and lessons learned by experimenting within the intersection of tapestry techniques, storytelling, embedded technology, the user embodiment and how I connected these components to create a unique, innovative, tangible interface.

Finally, I will reflect on the preliminary findings of the pilot study focused on understanding the tapestry's efficiency, usability, user experience, user engagement, interface and narrative flow and whether the interaction with the piece increased awareness and knowledge concerning the conceptualised theme.

Tapest[o]ry was submitted to the Performance category, where I will do a live performance, inviting audience participation.